Nvidia is working on a fix to the issues caused by a faulty driver – GeForce Game Ready 531.18 WHQL – which was released in the latest update.

Users running on the latest Windows version with no bugs are facing issues using this driver – reporting a Blue Screen of Death and high CPU usage. Nvidia acknowledged it and said it’s readying a fix. Until then, it suggested a workaround to manage.

Nvidia Driver Causing Issues

Nvidia’s GPUs are one of the widely used hardware for multiple purposes, viz gaming and content creation, as they offer the best in class performance. Well, they often come with buggy updates, too, resulting in the breakdown of the experience.

A similar incident is happening now – as many Windows users are reporting BSOD, high usage of CPU, game crashes, or slow performance of games – after installing the GeForce Game Ready 531.18 WHQL driver released on February 28th, that brought in RTX Video Super Resolution support.

Outraged by this, users started reporting on Nvidia forums and social media platforms about the issue – asking the company for help. Nvidia acknowledged this by saying that their Game Session Telemetry Plugin (NvGSTPlugin.dll) loaded by the Nvidia Display Container service is the culprit , causing CPU usage spikes of 10% or more on Windows systems after closing games or rendering apps.

Though users who reverted back to an earlier version have solved the issue, they’re waiting for a permanent fix from the OEM. And Nvidia is doing it, as noted today. The company added this to the list of open issues for this driver version, noting it as a “higher CPU usage from NVIDIA Container might be observed after exiting a game.”

FYI – we’ll be posting a hotfix driver tomorrow with a fix — Sean Pelletier (@PellyNV) March 6, 2023